The Cycle (McGameJam 2026 - Best Gameplay Design Winner)
A downloadable game for Windows
Experience the wilderness in it's rawest form.
As an owl of the night, fly, perch and dive through a snowy ecosystem on a mission to catch your prey off guard. Use your natural instincts and abilities to uncover yummy critters from their hidey holes. Will your strategy and skill keep you alive to see beyond this endless night, or will the immersive song of the wind wisp you away.
This game was made in 48 hours for McGameJam 2026.
Winner of Best Gameplay Design!
100% of art was hand made by our artists.
The theme was "The Hunt".
Controls
Mouse Move - Guide Flight Direction
Left Click - Perch (Hold | Proximity) & Take Flight
Right Click - Use Instinct Heat Vision
Credits
Core Team
Timothe Lafond - Game/Level Design, Programming, Generalist
Cole Johnston - Physics, Systems, UI & Gameplay Programming, VFX
Santiago Santos - AI Programming, Sound Design, Generalist
Marcel Taveau - UI Programming & Design, Generalist, QA
James Van Aelst - UI Programming & Design, QA
Patricia Becerra - 3D Character Art/Modelling & Texturing
Alice Dugal - Lighting, 2D/3D/Level Art & Modelling
Ana Paula Flores - 3D Animation, Rigging & Modelling
External Audio
MrLindstrom
warwickallison
designerschoice
LittleRobotSoundFactory
Breviceps
warrenXG
Nimlos
Leo_Touroult
Triad330670
johanwestling
Sempoo
ani_music
ChristmasKrumble666
DBlover
aabbccddee123
| Updated | 6 hours ago |
| Published | 1 day ago |
| Status | Released |
| Platforms | Windows |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Authors | Time Moth Games, James Van Aelst, Santiago Santos, OneAfter68, Marcel Taveau, alicedugal |
| Genre | Strategy |
| Tags | 3D, Animals, Flying, Immersive, nature, No AI, Relaxing, Tactical |







Comments
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The game is really chill, i like the owl's flying mechanic when going downwards and the environment.