Growth Spurt
A downloadable game
Growth Spurt was made in 96 Hours for GMTK Jam 2024.
100% of Art was made by our Artists During the Development.
*Except in game Text Font
Game Jam Theme: Built to Scale
Venture out into the wilds of your chaos ridden planet.
As devastating crystals make their way through your home town, it is up to you to find the source and stop the havoc. Use your population's technology to make it to the mysterious tower in the distance. Uncover the past of your population as they survived the growing spread of the crystals.
Controls (First Person Platformer)
WASD - Move
Mouse - Look Around
E or Click - Grab/Place Crystal
Escape or P - Pause
*Automatically Latch onto Wall Sockets on Contact while Holding a Crystal
Development Credits
Timothe Lafond - Game/Level/Sound Design & Programming
Santiago Franco Betancur - Lead Programming & Cinematics & Dressing
Dora Ines Cuan Acosta - Environment Modeling
Jessica Zhu - Texturing & Modeling
External Credits
Font:
Dieter Schumacher
Audio:
SieuAmThanh
qubodup
blindgamer2007
craigsmith
IENBA
d.n.audio.uk
DeVern
GregorQuendel
szegvari
ho52nest
SergeQuadrado
nomiqbomi
UNIVERSFIELD
Setuniman
onlineforever
ViraMiller
PoisedToGlitch
Breviceps
DWOBoyle
farzyno
dgobbe
farbin
BMacZero
Seidhepriest
seth-m
zimbot
shimsewn
loofa
pfranzen
stomachache
bevangoldswain
tgerginov
MrFossy
antistatikk
Anuj_Shrestha1
janbezouska
Shut_Up_Ghost
SomeSine
Status | Released |
Authors | Time Moth Games, Santiago_Franco, Lucidwinds |
Genre | Platformer |
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